Indie game studio RageQuit Corporation revealed today its new console features and upgrades for Strike Vector EX, the fully-loaded aerial-combat game coming to PlayStation®4 and Xbox One in Fall 2015. The revamped console version delivers a new story-driven single-player campaign complete with characters, cut scenes, and deadly AI. Strike Vector EX also adds new console-based controls designed for Xbox One and PlayStation 4.
What’s more, players will never get stuck in an empty server as the lifelike AI opponents will auto populate until real-life players enter into the action to take their place. This ensures that Strike Vector EX pilots will have an exciting and competitive aerial-combat online experience.
Powered by the Unreal Engine 4, Strike Vector EX is a competitive first-person aerial-combat game that hosts dizzying dogfights with battle-heavy aircraft. Bursting with customizable mech-inspired ships, Strike Vector EX disrupts the air combat genre through a combination of precision mechanics, imaginative vehicle designs, and stunning, fast-paced multiplayer fights.
RageQuit Corporation’s debut Xbox One and PS4™ game has been fine-tuned to provide instant feedback and tight console controls for players to light each other up amidst futuristic, industrial structures. Players gear up their ships with a vast array of weapons and equipment to deploy specific strategies for each mission (paired with personal, bada$$ styles) and to engage in frenetic online multiplayer skirmishes.